Moon Baboon is a space themed plush toy boss you face in Rose’s Room during the Spaced Out section. He’s framed as Rose’s defender, stepping in after learning May and Cody’s plan to make Rose cry.

If you want to understand why this fight lands, look at the contradiction: he’s adorable and worn like a kid’s favorite toy, but he acts like a dramatic space commander who believes he’s the only one keeping Rose safe.

Where he fits in the chapter

Spaced Out is built to teach cooperation under pressure. You get new abilities right before Moon Baboon so the boss can test whether you can combine them on the fly.

  • May gets boots that let her traverse special wall and ceiling paths in the space area
  • Cody gets a belt that lets him grow or shrink, changing how he avoids hazards and interacts with objects

What to notice about Moon Baboon

His design is intentionally readable in motion: a big face, bright suit, and exaggerated gestures so you can track him while dodging lasers. Even when the arena gets chaotic, the fight gives you clear tells through where the laser is aiming and when missiles enter the space.

How the fight works

The core idea is simple: one player becomes the target, the other player creates the “problem” Moon Baboon accidentally solves for you.

He attacks from a small craft and pressures one player with a laser. Your team uses arena triggers to expose weak points, then guides his own fire into damaging them.

Later, he escalates with missiles, and the fight shifts into a chase where you use those missiles to reach and damage his ship.

Clean co op roles that keep attempts short

Pick roles out loud and stick to them until the pattern changes.

  • Bait role
    Focus on survival and positioning the laser line where your partner needs it. Keep moving, but don’t panic sprint into corners.
  • Setup role
    Hit the arena buttons or triggers that raise the vulnerable targets, then call their location fast and clearly.

Simple callouts that work
“Laser on me”
“Target is up”
“Pull it through the center”
“Missile ready ride it”

Patterns to expect

Laser pressure and arena hazards

As the fight goes on, the arena adds more laser danger, including rotating laser traps that punish slow movement and bad spacing. Cody’s shrinking helps with laser avoidance, but it doesn’t make him immune to everything in the arena.

Missile transition

When missiles start showing up, treat them like opportunities, not just threats. Dodge until you can safely mount one, then steer it into Moon Baboon’s craft as the game intends.

Split focus finale

Near the end, one player is pressured to survive a heavy laser sequence while the other pushes progress on the ship sequence. If the “survive” player gets greedy for damage instead of living, your run ends fast.

Mistakes that waste the most time

  • Both players chase the same job instead of committing to bait versus setup
  • The targeted player drags the laser away from the raised weak point at the last second
  • You mount a missile with no clear path, then steer wide and miss the hit window
  • You stop moving during the rotating laser sequences and get clipped repeatedly

Voice and character credit

Moon Baboon is voiced by Edward Dogliani.