You’re flying over the clockwork canyon on your bird mounts. The main clock tower is blocked by a protective dome. To drop it, you must clear both side towers and destroy the two shield devices they power.

First Tower: Symbol Wheel + Clock Order

  1. Reach the symbol wheel. Inside the tower is a round floor platform with multiple icons (animals + moon + sun).
  2. Get May through the timed door.
    • Cody rewinds time on the broken bridge so May can cross.
    • May leaves a clone near the door/entrance area, then returns.
    • When the door opens (based on Cody’s time action), May teleports to her clone to slip inside before it shuts.
  3. Solve the clock order puzzle. In the next room, wall clocks show the same icons. May reads the clock times, Cody ground-pounds the matching icon buttons on the floor wheel from earliest time to latest time.
    • Commonly reported order: insect icon (often described as wasp/bee)birdcatmoondogsun.
    • If you’re unsure about the first icon name, don’t guess—use the clock times: earliest-to-latest is the rule.
  4. Damage the tower’s shield device. After the tower’s top breaks, fly outside: grab the glowing fireflies in the air and throw them into the device that’s maintaining the dome.

Second Tower: Three-Color Clock Platforms

  1. Read the big three-color clock. Platforms activate only when the clock hand points to their matching color (and/or shape). Time your jumps to the active set.
  2. Bridge + button coordination room.
    • Cody rewinds/restores a bridge so May can reach two buttons (green and blue).
    • May uses these buttons to switch the color of specific platforms so Cody can keep moving and reach the far side.
      Callouts that keep this clean:
    • Cody: “On BLUE / GREEN—ready to switch.”
    • May: “Switching now.”
  3. Destroy the second shield device the same way (fireflies into the device).

Finish: Open the Central Tower

Once both devices are destroyed, the dome drops and you can open the way into the central clock tower.