Split the roles
- Player A (Big Dinosaur): stays in the center area and moves the large platforms.
- Player B (Small Dinosaur): climbs onto the platform near the handcar (drezina) and travels across.
How the puzzle works
- Player B’s job is to ride the small dinosaur from platform to platform.
- Player A’s job is to position the correct platforms so Player B can keep moving.
- Some platforms start flipped. The big dinosaur can’t latch onto those until they’re rotated.
- Player B must use special buttons to flip/rotate platforms into a grabbable orientation for Player A (the “bone side” facing the big dinosaur).

Clean execution loop (use this every time)
- Player B calls the next target platform they need.
- Player A grabs and aligns the platform(s) that are currently grabbable.
- If the next platform is flipped:
- Player B hits the button to rotate it so the bone side faces Player A.
- Player A immediately grabs it and positions it to create a safe path.
- Player B crosses, then repeat.
The tricky part: the final two platforms
These are the ones that usually cause wipes because the big dinosaur can’t grab what it needs—until you coordinate the flip.
- Player A grabs the platform that’s currently reachable (the one they can latch onto).
- Player B hits the nearby button to flip the other platform so its bone side turns toward Player A.
- Player A grabs the newly flippable platform and moves it into place to carry Player B over the gap.
- Do the same coordination again if the next section repeats the setup.

Common failure points to avoid
- Hitting the button too early: flip only when Player A is ready to grab.
- Wrong orientation: if Player A can’t latch, the platform is still flipped the wrong way—flip again until the bone side faces the big dinosaur.
- Silent play: use short callouts like “Ready to flip” → “Flip now” → “Got it” to keep timing clean.
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