What you’re trying to do
Lower the bridge leading to the Elephant’s Castle by transporting an iron ball through a sequence of clown toys, then using a cannon and a slingshot to release the bridge mechanism.
1) Move the iron ball across the clown toys
- Pick up the iron ball and pass it from one clown toy to the next using the interactions each toy provides.
- Treat this as a relay: move the ball forward one station at a time until you reach the cannon area.
- If you get stuck at a toy, reset your positioning: stand close to the toy’s “catch” point first, then transfer the ball so it doesn’t bounce away.

2) Use the cannon to knock balls off the targets
You’ll need teamwork here:
- Player A climbs inside the cannon to handle aiming/trajectory.
- Player B stays outside to fire on Player A’s call.
Execution:
- Line up the shot while Player B holds fire.
- Once the aim is set, Player A gives a clear “NOW” so Player B fires immediately.
3) Hit the far target (the hard one) with curtain timing
The far shot is difficult because accuracy alone isn’t enough—you must also match the timing of closing curtains.
- Aim first, then wait for the opening in the curtains.
- Don’t fire “as soon as it opens.” Fire so the shot arrives during the open window.
- Use short, consistent callouts:
- Player A: “Hold… hold… NOW.”
- Player B: fires instantly on “NOW.”
- If you keep missing, adjust only one variable at a time:
- Missed left/right → refine aim.
- Hit the curtains → keep aim, change the firing moment.

4) Carry the iron ball to the slingshot
- After finishing the cannon targets, take the iron ball to the slingshot.
- Load the ball and launch it into the giant ball that’s holding the bridge.
- Once it connects, the bridge restraint releases and the bridge drops.

Comments (0)
Sign In / Sign Up
Sign in with your Google account to leave a comment. It's fast, easy, and secure.
No comments yet
Be the first one to share your thoughts!