The Suburbs is the sixth chapter where Joel, Ellie, Henry, and Sam travel from a riverbank through sewers to residential streets. The chapter includes a wrecked ship, sewer system, separation sequence, radio tower neighborhood, and sniper battle. The chapter ends with Sam’s infection and Henry’s suicide.

What Collectibles Are on the Wrecked Ship?

The wrecked ship contains a comic, note, and Firefly pendant in the cargo hold. Access the ship from the riverbank after waking up with Henry and Sam nearby.

Ship exploration:

ItemLocationDetails
Note (45), Comic (4)Ship cabinEntrance area
Firefly pendant (14)Cargo holdJump down into hold
Boat, Club, AmmoAhead in holdGround level

Exit route: Climb small waterfall behind ship. Open grate with Henry’s help.

How to Navigate the Sewer System?

The sewers contain three Firefly pendants, flooded chambers, and a generator puzzle where Ellie and the family cross on a platform. Standing on the platform as it moves unlocks an achievement.

Tunnel entrance:

ItemLocationAccess
Body, Firefly pendant (15)Water outlet hatchClimb right wall at tunnel entrance

First gate area:

  1. Go right at fork (chain-link door is locked).
  2. Open manhole left of locked door.
  3. Ellie crawls through and unlocks door.

Behind first gate collectibles:

ItemLocationQuantity
Ingredients, Parts, Pills, Note (46)Inside room50 parts, 5 pills

Flooded chamber sequence:

  1. Follow Henry left into hall.
  2. Turn valve on right side.
  3. Dive underwater at tree growing in water on left—find Firefly pendant (16).
  4. Dive near gates, pull pipe from mechanism in corner.

Generator puzzle room:

  1. Climb higher in next hall.
  2. Drop wooden raft into water.
  3. Kill 2 clickers behind door, take note (47).
  4. Move raft to Ellie in water.
  5. Transport Ellie to shore where water flows.
  6. Ellie starts generator—family crosses on platform.
  7. Stand on platform before it moves to unlock achievement.

Storage and captain’s quarters:

ItemLocationDetails
Pills (5), Ingredients, Tool box (3)Storage roomSide area
Sawed-off shotgun, Pills (5), Training manual (6)Captain’s quartersMine upgrade

Upper sewer area:

ItemLocationAccess
Skeleton, Note (48)Room with barrelsSlightly above, inside room
Pills (5), Note (49)Upper left doorJump fence left, climb stairs, enter door

How to Survive Being Separated from Ellie?

A steel wall trap separates the group—Joel travels with Sam while Ellie goes with Henry. The section ends with a monster chase requiring door lockdown and grate escape.

Separation trigger: Steel wall drops after passing through next door. Joel and Sam proceed together while Ellie stays with Henry.

Separated route enemies:

AreaEnemiesStrategy
Corridor aheadSeveral clickersMove carefully
StorageMany infectedUse Molotov cocktails

Storage collectibles:

ItemLocationQuantity
Ingredients, PartsStorage10 parts
Shiv, PillsUpper roomJump into room, 10 pills
Note (50)School classroomAt blackboard

Escape sequence:

  1. Boost Sam to ladder after collecting classroom note.
  2. Reunite with Henry and Ellie.
  3. Run from monster horde together.
  4. Lock door behind group.
  5. Break through grate ahead.
  6. Sam opens grate from other side.
  7. Run upstairs through all rooms.
  8. Ellie and Sam climb to street (street door is locked).
  9. Defend against rushing enemies while kids unlock door.
  10. Throw Molotov through door gap.
  11. Escape after one minute.

What Collectibles Are in the Radio Tower Neighborhood?

The radio tower neighborhood contains multiple houses with a safe (code 08-21-36), workbench, training manual, comic, and Firefly pendant in a tree. Ellie tells a joke near the Fireflies graffiti.

First house:

ItemLocationFloor
Parts (10), Note (51)First houseSecond floor

Left building and street:

LocationInteractionConversation
Kitchen gap entranceListen to HenryInside left building
Boarded house across roadRead inscriptionTriggers conversation (24)
Ice cream truckExamine vehicleLower on street, conversation (25)
Fireflies graffitiLook at drawing for 2 minutesEnd of road around corner, Ellie tells joke (5)

House with workbench:

ItemLocationAccess Method
Workbench (6)Garage across roadGround level
Training manual (7)AtticPull rope on upper floor to open hatch, boost Ellie (melee weapon upgrade)
Note (52)PC deskUpper floor
PartsKitchenGround floor

House with safe:

ItemLocationDetails
Parts, Note (53)Middle floorInside house
Safe (4/4)Same floorCode: 08-21-36
Parts (50), Shotgun ammo, Pills (10)Inside safeRewards
Comic (5)Child’s bedroomSame floor
Note with password (54)Top floorOn surface
Pills (10)Near dart gameTop floor
Dart gameTop floorKids play darts, conversation (26)
Firefly pendant (17)Tree in yardShoot pendant hanging in tree

How to Defeat the Sniper and Complete the Chapter?

The sniper cannot be killed from range—approach his house from the left using cover, then eliminate him with a knife. After taking his rifle, defend allies from bandits and an armored vehicle.

Sniper approach:

  1. Jump down broken wooden stairs to street.
  2. Sniper fire begins (cannot kill sniper at range).
  3. Move along left building using cover.
  4. Collect med kit inside building on route.
  5. Kill 3 enemies with pistols.
  6. Kill 1 enemy in far ruined building.
  7. Kill 3 bandits behind house.
  8. Climb fence on left using logs.
  9. Enter house from rear.
  10. Kill sniper with knife.

Defense sequence:

PhaseEnemiesStrategy
Initial waveBandits rushing survivorsTake sniper rifle immediately, shoot enemies
Allies hideEnemies on leftAllies hide behind cars, kill left-side enemies
Armored vehicleVehicle with gunnerKill all surrounding enemies first
Vehicle approachesSoldier with Molotov exits turretShoot soldier before he throws Molotov—vehicle explodes

Chapter ending: Sam is attacked but fights off the infected. Group sleeps in nearby house. Morning reveals Sam transformed into infected. Henry shoots Sam, then shoots himself.