In this chapter, you take control of Connor. Your task is to find Lieutenant Hank Anderson, examine the crime scene with him, and track down the deviant.


Searching for Hank in the bar

Интерфейс Detroit: Become Human, вход у двери с табличкой

After the chapter begins, click on the hint to enter the bar. A short scene will play, and then you will need to find Lieutenant Hank Anderson among the patrons.

Hold down R2 to activate scan mode and check the faces of the people in the establishment. Hank is sitting at the bar—he is an elderly man with his head down, second from the right of the bartender. You can scan the other patrons as well, but this will not yield any useful information—no one will point Hank out to you.

Коннор из Detroit: Become Human выбирает варианты диалога в комнате

Approach the lieutenant and talk to him. After a short dialogue, you will be faced with a choice: to gain Hank’s trust, buy him another drink — this will increase his trust level. Next, both characters will go to the crime scene.


Inspection of the crime scene

Полицейский останавливает Коннора RK800 в Detroit: Become Human

Upon arrival, exit the vehicle and follow Hank to the house. At the entrance, a police officer will attempt to prevent Connor from entering, but Hank will allow him to proceed. Inside, listen to the conversation, then proceed to examine the evidence in detail—there are 10 pieces of evidence in the house.

Main room

In the first part of the house, study the following:

Стаканы и банка на столе с крошками
EvidenceAction
Red iceExamine the items on the side of the room
Weapon on the floorAnalyze
Blood on the weaponTake a sample
Dried blood on the floor and wallsScan
Paradise Club cardsExamine next to other items

Kitchen

Move to the adjacent kitchen. Here, you need to scan another dried bloodstain, analyze the fingerprints on the broken chair, and examine the baseball bat on the floor. After analyzing the bat, a reconstruction of events will begin—move the timeline to find key points and recreate what happened.

Bathroom

Коннор из Detroit: Become Human осматривает душ в ванной

Go to the back of the house and interact with the shower curtain. Behind it, you will find obsessive inscriptions and a small statuette — these discoveries will open up additional dialogue branches in the future.

The backyard and the victim’s body

Open the back door next to the kitchen and look outside. Look down and scan the ground — a short scene will follow, giving you another clue.

Голограмма анализирует след обуви в грязной луже

Return inside to the victim’s body on the floor. Scan the blood inscription on the wall, then the body itself. Scanning the wounds activates another reconstruction: move the scale to the yellow area and scan the bottles, then the victim, then the victim again after moving the scale.

Силуэт жертвы падает в комнате, интерфейс расследования Detroit: Become Human

Reconstruction of the crime scene

Коннор из Detroit: Become Human говорит в комнате

Once you have gathered all the evidence, return to Hank and talk to him. You need to construct the correct chain of events. Choose the options strictly in this order:

  1. “In the kitchen”
  2. “Beaten”
  3. “The android stabbed the victim with a knife.”
  4. “In the living room”
  5. “With a knife”

After talking with Hank, Connor has to track down the deviant using the blue blood trail.


Search for deviant

Синяя ладонь светится на экране устройства в игре Detroit: Become Human

Activate the scan via R2 and follow the drops of blue blood to the back of the house, to the bathroom. Pay attention to the place where the stairs used to be — examine it and look up at the ceiling to find the hatch to the attic.

Note: there is a curtain hanging in front of the hatch — you can pull it aside, but it’s just a cheap screamer with falling objects and does not affect the passage.

Коннор RK800 из Detroit: Become Human двигает стул в комнате

Go to the kitchen, grab a chair, and bring it to the attic hatch. Climb up and open the passage. In the attic, move forward, pressing the prompts that appear, and follow the blue bloodstains on the floor with R2.

Маркус из Detroit: Become Human говорит в темноте

Deep in the attic, an unexpected encounter with a deviant awaits you. After a brief dialogue, the chapter ends.