Main Storyline
The beginning of the journey The first thing you need to do after selecting the difficulty level is to chop down a tree. Press the interaction button and hit the trunk several times with an axe. Kratos will lift the log, after which you should head to the river where Atreus is waiting. Interact with […]
Main Storyline
First steps: the gorge and the mountain cave The crack in the rock formed after the battle with the Stranger opens the way forward. Don’t rush — now is the time to look at the skills menu and allocate your accumulated experience. The melee skill for the axe and the improvement of Atreus’ combat skills […]
Main Storyline
Part 1: Return to Nebokhod Sindri The path to the mountain is temporarily closed, so you will have to find a detour outside Midgard. Head with your ally to Sindri’s Skyward Sky — after repairing the device, there will be no need to return on foot through the Foothills to Sindri’s shop. Go through the […]
Main Storyline
Reaching the Light As soon as you step onto the bridge in Alfheim, you realize that everything that remains in Midgard cannot be found here. The world of the light elves greets you with groves of trees and pinkish roots blocking the way—but each barrier can be removed by throwing an axe into the pulsating […]
Main Storyline
Climbing the mountain Once the Black Breath has dissipated, the path ahead will open up, but it will require some effort. Jump across the gap to the mountain wall and climb up the yellow markings on the rock. At the top, you will find yourself in a cave — literally in the “mouth” of a […]
Main Storyline
Take Mimir’s head to the Witch Once you realize that the summit of Midgard is not the final destination of your journey, you need to find a way to your real destination. The Witch of the Forest can help you with this, so head over to her. Descent from the summit: code and observation deck […]
Main Storyline
Follow Mimir’s instructions for the chisel Mimir knows the way to a magical chisel that can carve a rune of teleportation to Jotunheim. Once the World Serpent turns the bridge toward Helheim, the water level will drop even lower, opening up new areas to explore on the Shores of the Nine. Don’t forget to ask […]
Main Storyline
The magic cutter and the first secrets Once you have obtained the magic chisel, you will have access to all the magically sealed doors in the game. The first such door is located right next to the giant chisel — point the tool at the lock and strike the spot where the glow is brightest. […]
Main Storyline
Appeal to the Witch Atreus is incapacitated, and the only thing you can do is take him to the Witch. Leave the Temple of Tyr, get in the boat, and sail to the Witch’s Cave. The sky above has darkened, and the sound of a horn can be heard from the temple—the atmosphere is tense. […]
Main Storyline
Return to the boat: secrets of the Witch’s Cave Atreus is back on his feet, which means it’s time to return to the goal beneath Tyr’s Temple. But there’s no need to rush: now that you know how to destroy Hel’s spikes and control Hel’s Winds, virtually all previously inaccessible areas are open to you. […]
Main Storyline
Preparation before departure Brock “repaired” the mystical gates so that the portal to the summit is the only one that does not work. However, all the others are now accessible: you can return to almost any point in Midgard, including the Wild Woods. There you will find Odin’s hidden room with one of Odin’s ravens […]
Main Storyline
Kratos and Atreus found themselves on the other side of the bridge that Freya and Mimir had warned them never to cross. Now the heroes are deep in the icy depths of Helheim, and getting out of here will be extremely difficult, even for those who are still alive. Searching for a way out of […]
Main Storyline
Forging of the Tyur key Once the true secret of Thyr is revealed, a new opportunity will open up—to enter the secret vault inside the Temple of Thyr. This will require a special key, but first you must visit the gnomes. Go through the next room and use the elevator in the far corner to […]
Main Storyline
Preparation before departure Before diving into the space between worlds, make sure you are fully equipped. Spend your accumulated silver on upgrading or purchasing armor, and upgrade Atreus’ bow and quiver to the maximum. When you’re ready, head to the nearest mystical gate and select the only available destination: “The World Between Worlds.” The Way […]
Main Storyline
Journey to the Kingdom of Giants The Tower of Jotunheim has returned to Midgard, which means the path to the highest peak of all worlds is finally open. Cross the aligned bridge and visit the merchant—this is an excellent opportunity to purchase the latest upgrades before visiting the Room of Interworld Travel. The long-awaited mark […]
Main Storyline
How to open the passage to Yotunheim The long journey is coming to an end — ahead lies the road to Yotunheim, the final destination of your journey. While at Tamura’s Corpse, use the Mystic Gate to teleport to Brock’s shop in Tyr’s Temple. Once there, enter the Hall of Travel Between Worlds. Set your […]