What you’ll do in this section

  • Load four floor holes with resin to set a trap zone.
  • Pull the Giant Beetle onto the small platform where the holes are.
  • Time a shot while the beetle is in the resin-filled area to deal damage.

Set up the resin trap

Find the four holes

On the small platform, look for four separate holes in the floor that can be filled with resin. These are the only setup you need before you can start landing hits.

Fill all four holes with resin

Make sure each hole is fully loaded. The goal is to create a reliable “damage window” area so the beetle can’t just pass through before you act.

Key takeaway: If even one hole is empty, your trap zone is weaker and your shot timing becomes inconsistent.

Bait the beetle into the trap zone

Lure it onto the platform

Get the Giant Beetle to commit to the area with the resin-filled holes. Keep your movement focused on guiding it into that space, not chasing it around the arena.

Fire when it’s inside the resin area

Once the beetle is in the prepared zone, take the shot to deal damage. Don’t rush the trigger—wait until the boss is clearly in the “trap” area you created.

Common mistake: Shooting while the beetle is approaching the resin instead of inside it.

Repeat the damage cycle

After you land a hit, reset your positioning and draw it back to the same resin platform. Keep the pattern consistent: resin zone → lure → shot → damage.